Friday, January 06, 2012

Study: iPad Apps Improve Learning | Edudemic

Study: iPad Apps Improve Learning | Edudemic

First of its kind evidence shows that an iPad learning app can measurably deliver educational value.

I’ve tested, rated, tried out, and put tons of educational iPad apps through their paces. Some are worthwhile, some are not worth your time. That’s why I was excited to read about a new study that attempted to figure out the actual effectiveness of iPad apps in learning. In a landmark study, a USC professor studied 122 fifth-graders from two schools and four math classes to assess the effectiveness of an iPad app for improving students’ fractions knowledge and attitudes.

The study is the first to document learning and motivation gains achieved through iPad game play.  Even without data of this nature, more than 600 school districts nationwide have already integrated iPads into their curriculum. This study, centered around Motion Math (video below), a fractions game available on the iPad, iPhone, and iPad, is the first to suggest that the investment may be worth it.

Education researcher Michelle Riconscente (Los Angeles) designed and constructed the study, which was funded by a grant from the Noyce Foundation and Stanford StartX company, Motion Math.

First of its kind evidence shows that an iPad learning app can measurably deliver educational value.

I’ve tested, rated, tried out, and put tons of educational iPad apps through their paces. Some are worthwhile, some are not worth your time. That’s why I was excited to read about a new study that attempted to figure out the actual effectiveness of iPad apps in learning. In a landmark study, a USC professor studied 122 fifth-graders from two schools and four math classes to assess the effectiveness of an iPad app for improving students’ fractions knowledge and attitudes.

The study is the first to document learning and motivation gains achieved through iPad game play. Even without data of this nature, more than 600 school districts nationwide have already integrated iPads into their curriculum. This study, centered around Motion Math (video below), a fractions game available on the iPad, iPhone, and iPad, is the first to suggest that the investment may be worth it.

Education researcher Michelle Riconscente (Los Angeles) designed and constructed the study, which was funded by a grant from the Noyce Foundation and Stanford StartX company, Motion Math.

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